Recognition of Neurotechnology as Important Area for Human Rights Integration

Cognitive, News

The Inter-American Juridical Committee of the Organization of American States issued a declaration asserting that neurotechnology and neuroscience are important areas of focus for human rights. As NeuroAbilities is a program of G3ict to promote the rights of persons with disabilities in the digital age, the OAS declaration outlines calls to government, the private sector, academia, and the scientific community to engage in practices that include consideration of human rights within the context of neurotechnologies. Read the official document here

Mobile EEG in Wearable BCI Devices for Persons with Disabilities

Physical, , Communication, , Cognitive, Video

In this webinar from Wearable Sensing, practical BCI devices are explored using dry electrode EEG headsets. Applications include Alternative and Augmented Communication for persons with speech or communication disabilities, robotic exoskeletons for persons with paralysis, and neurofeedback for persons with cognitive disabilities. Watch on-demand via YouTube.

Australian Professor Creates Epilepsy Device to Predict Seizures

Cognitive, News

Professor Mark Cook of St. Vincent’s Hospital in Melbourne, Australia has designed a device that can monitor and predict seizures for end users who experience epilepsy. The Epi-Minder is implanted on the inside of the scalp and constantly monitors brain activity. Learn more here

Researchers Take Step Toward Next-Generation Brain-Computer Interface System

Cognitive, News

A team of researchers has taken a key step toward a new concept for a future BCI system — one that employs a coordinated network of independent, wireless microscale neural sensors known as 'neurograins', each about the size of a grain of salt, to record and stimulate brain activity. Read more via Neuroscience News.

BCI Enables Johns Hopkins Study Participant to Touch and Feel Holographic Objects

Cognitive, News

As part of a larger study, Johns Hopkins researchers have demonstrated the ability to “feel” virtual objects by integrating neural stimulation in a mixed-reality environment. Read more via Newswise.

Neurotechnology Company Kernel to Send Smart Helmets to Research Institutions

Cognitive, News

A neurotechnology company called Kernel is about to begin sending $50,000 smart helmets to research institutions in the United States to study brain activity in relation to aging, Alzheimer's, concussions and strokes. Read more via The Hill

OECD Workshop on 'Neurotechnology in and for Society: Deliberation, Stewardship and Trust'

Cognitive, News

The OECD Workshop was hosted virtually by Switzerland on May 19 and focused on gathering good practices and experiences related to Principles 5 and 8 of the Recommendation on Responsible Innovation in Neurotechnology adopted by the OECD Council in 2019. Ricardo Chavarriaga was part of the Panel on 'Building institutional capacity to implement the Recommendation – the Swiss experience.' Watch the complete event recording.

Neuralink Releases Video of Monkey with Brain Implant Playing Video Game by Thinking

Cognitive, News

Entrepreneur Elon Musk’s startup Neuralink has released footage that shows a monkey playing a simple video game after getting brain implants of the new technology. Read more via Reuters.

Neurotechnology and Direct Brain Communication

Cognitive, Book

The book focuses on recent neuroscientific investigations of infant brains and of patients with Disorders of Consciousness (DOC), both of which are at the forefront of contemporary neuroscience. Read more about Neurotechnology and Direct Brain Communication.

Depressed Patients See Quality of Life Improve with Implanted Nerve Stimulation Device

Cognitive, Video

A national study led by researchers at Washington University School of Medicine in St. Louis indicates that people treated with a vagus nerve stimulator experience significant improvements in quality of life, even when their depression symptoms don’t completely dissipate. Watch the video via HEC Science and Technology.